Spaceport Control Tower Key Location in Arc Raiders
Where the Spaceport Control Tower Key spawns in Arc Raiders, the door it opens in Control Tower A6, the loot at the top, and whether the climb pays off.
Category: Key & Keycard Locations ยท Updated 2026-08-02

Short answer
Where to find it and where to use it
The key does not spawn at the door. Nothing in Arc Raiders works that way. Keys are loose container loot, so the Spaceport Control Tower Key can roll anywhere the game rolls key loot, on any map, in any raid.
The containers that roll keys are the small searchable ones: filing cabinets, desk drawers, bedside drawers, office lockers, toolboxes. Big industrial crates and ammo cases are not where you find them.
- Residential interiors carry the best odds. Apartment blocks and furnished rooms have the densest clusters of drawers and cabinets, and that is where community reports point first.
- Ruby Residence on Dam Battlegrounds comes up repeatedly as a place people actually pull this key. Different map entirely, and that is the point: Spaceport keys do not care which map you are standing on.
- Other raiders are carrying them. A player who has spent twenty minutes clearing residential drawers is a key box with legs. Search every backpack you loot.
- Quest reward. Shani's Lost in Transmission quest hands you a Spaceport Control Tower Key as part of the objective, so if that quest is open you do not need to farm at all.
If you have one and do not plan to use it, it vendors for a token amount. That is a bad trade. The room behind the door is worth many times the sale price.
What it unlocks
The in game description is blunt: it unlocks a door in Control Tower A6 in Spaceport. Our map marks that door at the Control Tower itself, north of Vehicle Maintenance, toward the middle of the map.
Go in the tower's main entrance at ground level and the locked door sits a short way in, off the main hallway. Guides disagree on whether you approach from the north entrance or the southwestern one, and both get you there, because the ground floor loops around. What you are hunting for is a door that refuses the normal interact prompt.
Behind it is not the loot room. Behind it is a zipline. Ride it and you land on the top floor of the tower, which is where everything actually is. That trips people up: they open the door, see a small space, and assume the key was a dud.
What is inside
The top of Control Tower A6 is a working operations room, so loot is spread vertically across desks and consoles instead of piled in one corner. Reported spawns include:
- Drawers with residential and valuables loot, several of them, built into the desks around the room.
- A Security Breach cabinet, the higher tier locked container.
- Breachable computer cabinets and server hardware.
- A med case with healing items and medical crafting parts.
- Loose electronics and mechanical parts across the surfaces, plus lootable computers.
Since the Cold Snap update buffed key rooms across the board, the drawers and cabinets up here have a genuine shot at epic rarity items and blueprints. None of it is guaranteed. Loot rooms roll, and a flat roll is possible.
Is it worth the detour
Yes, if you bring the time for it.
The tower is a landmark. It is visible from most of the map, it sits in the busy middle of Spaceport, and every raider who spawned nearby has already looked at it. Our database lists this room in the orange loot zone, the denser and more contested band rather than the quiet outskirts. Expect company.
The climb also commits you. Riding the zipline up costs tempo, and you loot a glass room at the highest point on the map. Rooftop sightlines cut both ways.
Take it when:
- You are already working the middle of the map for a quest, for Vehicle Maintenance, or for Container Storage.
- You have a squad, or at least one set of eyes watching the stairs.
- Your bag has room for electronics, because that is most of what this room is.
Skip it on a solo run with a full bag and a close extract. Walking out with what you have beats dying in a tower with a key you already burned.
How keys work in Arc Raiders
Four rules cover every key in the game, this one included.
- Single use. The key is consumed the instant the door opens. There is no second door.
- Lost on death unless it is in your Safe Pocket. Move the key to the Safe Pocket the moment you pick it up. It weighs almost nothing, and this is exactly what the Safe Pocket is for.
- Locked rooms reset between raids. The room refills, so farming the same door across multiple raids is a real strategy if you keep finding keys.
- Keys drop from containers and from players. Cabinets, drawers, desks and lockers roll them, and anyone you kill might be holding one.
One habit worth building: check the door before you commit. Another squad may have opened it earlier in the raid, in which case it is standing open and stripped, and your key stays in your pocket for next time.
Other keys on the Spaceport
- Spaceport Container Storage Key, rare, opens the top floor room at Container Storage east of Control Tower A6.
- Spaceport Trench Tower Key, uncommon, opens the North and South Trench Towers on the east side of The Trench.
- Spaceport Warehouse Key, uncommon, opens the second floor room in the Shipping Warehouse.
- All Arc Raiders key locations, every key on every map in one list.
- Spaceport interactive map, with all four Spaceport key doors marked.
Frequently asked questions
- Where do you use the Spaceport Control Tower Key?
- At Control Tower A6 on The Spaceport, north of Vehicle Maintenance. The locked door is at ground level off the main hallway, and it leads to a zipline that takes you to the loot room at the top of the tower.
- Why do some guides call it Control Tower B6?
- The in game item description says Control Tower A6, and that is the label we use on our map. A few community pages write it as B6. It is the same tower, the tall control tower north of Vehicle Maintenance, so do not go hunting for a second one.
- Where does the Spaceport Control Tower Key spawn?
- It is random container loot from cabinets, drawers, desks and lockers, and it can drop on any map. Residential interiors give the best odds, with Ruby Residence on Dam Battlegrounds a commonly reported spot. Shani's Lost in Transmission quest also awards one.
- Is the Spaceport Control Tower Key single use?
- Yes. It is consumed when you open the door. Bring one key per door you plan to open, and remember the room resets between raids, so a second key on a later run is worth carrying.
- Do you lose the key if you die?
- Yes, unless it is stored in your Safe Pocket. Keys are lost on death like any other carried item, so move it to the Safe Pocket as soon as you find it.