Arc Raiders Interactive Maps

The wiki's Maps page lists 7 Arc Raiders maps, and this site maps 6 of them, each with its extraction points, loot areas and key doors marked: Dam Battlegrounds, Buried City, The Spaceport, The Blue Gate, Stella Montis and Riven Tides. Pendola Pass has no marker list here yet.

Dam Battlegrounds

Dam Battlegrounds: the wiki's Maps page lists a 30 minute raid with no unlock requirement. Alcantara Power Plant, or "The Dam", stands as a silent sentinel amidst a toxic, waterlogged land. 41 marked locations: 9 extraction points, 27 loot areas, 4 key doors, 1 ARC spawn.

Difficulty 2 per the wiki's Maps page

Loot areas (27): Ben Welder's Sunroof, Control Tower, Controlled Access Zone, East Broken Bridge, Electrical Substation, Electrical Tower, Floodgates, Formical Outpost, Generator Hall, Hydroponic Dome Complex, Old Battleground, Pale Apartments, Pattern House, Pipeline Tower, Power Generation Complex, Primary Facility, Raider Outpost East, Research & Administration, Ruby Residence, Scrap Yard, Small Creek, South Swamp Outpost, Testing Annex, The Breach, Water Towers, West Broken Bridge, Wreckage.

Buried City

Buried City: the wiki's Maps page lists a 30 minute raid and 8 rounds played to unlock it; its Buried City page says 6. The map's markers carry white, orange and red loot zones. Amidst the sand dunes in this arid wasteland you will find a remnant of the old world. 40 marked locations: 9 extraction points, 24 loot areas, 7 key doors.

Difficulty 3 per the wiki's Maps page

Loot areas (24): Abandoned Highway Camp, Buried Properties, Church Ruins, Corso da Vinci, Dune's End, Galleria, Gas Station, Grandioso Apartments, Hospital, Library, Main Street, Maintenance Depot, Marano Park, Market Ruins, Parking Garage, Piazza Arbusto, Piazza Roma, Plaza Rosa, Red Tower, Santa Maria Houses, Space Travel, Su Durante Warehouses, Town Hall, Warehouse.

The Spaceport

The Spaceport: the wiki's Maps page lists a 30 minute raid, 40 minutes during the Hidden Bunker condition, and 12 rounds played to unlock it. Acerra Spaceport is a majestic testament to humanity's past ambitions. 44 marked locations: 8 extraction points, 27 loot areas, 6 key doors, 2 ARC spawns.

Difficulty 3 per the wiki's Maps page

Loot areas (27): Arrival Building, Car Park, Container Storage, Departure Building, East Container Yard, East Hangar, East Plains Warehouses, Fuel Control, Fuel Depot, Fuel Lines, Fuel Processing, Fuel Storage, Jiangsu Warehouse, Little Hangar, Maintenance Hangar, North Trench Tower, Rocket Assembly, Security Checkpoint, Service Buildings, Shipping Warehouse, South Trench Tower, Staff Parking, The Trench, Vehicle Maintenance, Water Towers, West Container Yard, West Hangar.

The Blue Gate

The Blue Gate: the wiki's Maps page lists a 30 minute raid, 40 minutes during the Locked Gate condition, and 18 rounds played to unlock it. Once a steadfast symbol of defiant connection, the Blue Gate now serves as a daunting entryway into the perilous mountain ranges. 33 marked locations: 8 extraction points, 20 loot areas, 5 key doors.

Difficulty 4 per the wiki's Maps page

Loot areas (20): Abandoned Housing Project, Adorned Wreckage, Barren Clearing, Broken Earth, Checkpoint, Data Vault, Gate Control Room, Headhouse, Highway Collapse, Maintenance Bunker, Olive Grove, Outer Gates, Pilgrim's Peak, Raider's Refuge, Reinforced Reception, Ridgeline, Ruined Homestead, Trapper's Glade, Village, Warehouse Complex.

Stella Montis

Stella Montis: the wiki's Maps page lists a 30 minute raid and 24 rounds played to unlock it. 29 marked locations: 8 extraction points, 16 loot areas, 4 key doors.

Difficulty 4 per the wiki's Maps page

Loot areas (16): Assembly, Assembly Line, Assembly Workshops, Auditorium, Business Center, Business Lounge, Cafeteria, Cargo Dock A, Cargo Dock B, Central Corridor, Communications, Cultural Archives, Lobby, Medical Research, Security Bridge, Storage Room.

Riven Tides

Riven Tides: the wiki's Maps page lists a 30 minute raid and 20 rounds played to unlock it. The wiki's Riven Tides page calls it the sixth playable map, added in Update 1.26.0, unlocked after completing 20 raids. A twice-abandoned coastal paradise, this magnificent harbor resort holds memories of both grand ambitions and reluctant retreat. 24 marked locations: 5 extraction points, 16 loot areas, 3 key doors.

Difficulty 5 per the wiki's Maps page

Loot areas (16): Azzurro Beach, Beach Bar, Customs House, Dried Riverbed, Marano Road, Poolside, Quay, Railyard, Seabed, Special Handling Tunnel, Tennis Court, Transfer Depot, Wavebreaker, Weighing Checkpoint, Wharf, Wreckage.

ARC Raiders map artwork created by @Cartotect. Used with credit. Arc Raiders AI is a fan project and is not affiliated with Embark Studios.