Arc Raiders Traders
Every trader in Arc Raiders, what each one sells, and the barters on file. 5 traders, 103 listings and 66 barters. They do not all charge in the same thing: Coins, Assorted Seeds. Every price below carries its own unit, because a number on its own would say Celeste is far cheaper than Apollo when the two are not comparable at all.
Frozen Trail 2.0 (October 8, 2026) changed trader stock. Per the official patch notes, Tian Wen no longer sells the Anvil or the Hullcracker, which moved to the Nomadic Envoys' weekly rotation, and Launcher Ammo and Energy Clips now carry a daily purchase limit. Shani now prices in Coins, because Cred was removed from the game. Tian Wen's and Shani's lists below are read from their wiki pages as updated for the patch. Celeste and Apollo gained new offers, and the Nomadic Envoys replaced Ermal with Cassio. Apollo's, Celeste's and Lance's lists below are the pre-update lists until a post-update source is read. Read the Frozen Trail 2.0 patch notes.
Apollo
Charges in Coins.
Sells (20)
- Barricade Kit: Uncommon Quick Use, 1,920 Coins, vendor value 640 Coins
- Blue Light Stick: Common Quick Use, 450 Coins, vendor value 150 Coins
- Deadline: Epic Quick Use, 18,000 Coins, vendor value 6,000 Coins
- Door Blocker: Common Quick Use, 810 Coins, vendor value 270 Coins
- Gas Mine: Common Quick Use, 810 Coins, vendor value 270 Coins
- Green Light Stick: Common Quick Use, 450 Coins, vendor value 150 Coins
- Heavy Fuze Grenade: Rare Quick Use, 4,800 Coins, vendor value 1,600 Coins
- Jolt Mine: Rare Quick Use, 2,550 Coins, vendor value 850 Coins
- Light Impact Grenade: Common Quick Use, 810 Coins, vendor value 270 Coins
- Noisemaker: Common Quick Use, 1,920 Coins, vendor value 640 Coins
- Pulse Mine: Uncommon Quick Use, 1,410 Coins, vendor value 470 Coins
- Recorder: Uncommon Quick Use, 3,000 Coins, vendor value 1,000 Coins
- Red Light Stick: Common Quick Use, 450 Coins, vendor value 150 Coins
- Remote Raider Flare: Common Quick Use, 810 Coins, vendor value 270 Coins
- Seeker Grenade: Uncommon Quick Use, 1,920 Coins, vendor value 640 Coins
- Smoke Grenade: Rare Recyclable, 3,000 Coins, vendor value 1,000 Coins
- Snap Blast Grenade: Uncommon Quick Use, 2,400 Coins, vendor value 800 Coins
- Trailblazer: Rare Quick Use, 6,600 Coins, vendor value 2,200 Coins
- Yellow Light Stick: Common Quick Use, 450 Coins, vendor value 150 Coins
- Zipline: Rare Quick Use, 3,000 Coins, vendor value 1,000 Coins
Barters (20)
- 450 Coins for 1 Blue Light Stick
- 450 Coins for 1 Green Light Stick
- 450 Coins for 1 Red Light Stick
- 450 Coins for 1 Yellow Light Stick
- 810 Coins for 1 Light Impact Grenade
- 810 Coins for 1 Gas Mine
- 810 Coins for 1 Remote Raider Flare
- 3,000 Coins for 1 Recorder, 6 per day
- 1,920 Coins for 1 Noisemaker, 6 per day
- 3,000 Coins for 1 Smoke Grenade, 6 per day
- 1,920 Coins for 1 Seeker Grenade, 6 per day
- 2,400 Coins for 1 Snap Blast Grenade, 3 per day
- 810 Coins for 1 Gas Grenade, 6 per day
- 18,000 Coins for 1 Deadline, 1 per day
- 2,550 Coins for 1 Jolt Mine, 3 per day
- 1,410 Coins for 1 Pulse Mine, 6 per day
- 3,000 Coins for 1 Zipline, 3 per day
- 1,920 Coins for 1 Barricade Kit, 6 per day
- 810 Coins for 1 Door Blocker, 6 per day
- 6,600 Coins for 1 Trailblazer, 3 per day
Celeste
Charges in Assorted Seeds.
Sells (26)
- Battery: Uncommon Topside Material, 5 Assorted Seeds, vendor value 250 Coins
- Canister: Uncommon Topside Material, 6 Assorted Seeds, vendor value 300 Coins
- Chemicals: Common Basic Material, 1 Assorted Seeds, vendor value 50 Coins
- Complex Gun Parts: Epic Topside Material, 60 Assorted Seeds, vendor value 3,000 Coins
- Duct Tape: Uncommon Topside Material, 6 Assorted Seeds, vendor value 300 Coins
- Exodus Modules: Epic Topside Material, 55 Assorted Seeds, vendor value 2,750 Coins
- Fabric: Common Basic Material, 1 Assorted Seeds, vendor value 50 Coins
- Great Mullein: Uncommon Topside Material, 5 Assorted Seeds, vendor value 300 Coins
- Heavy Gun Parts: Rare Topside Material, 15 Assorted Seeds, vendor value 700 Coins
- Light Gun Parts: Rare Topside Material, 15 Assorted Seeds, vendor value 700 Coins
- Magnet: Uncommon Topside Material, 6 Assorted Seeds, vendor value 300 Coins
- Medium Gun Parts: Rare Topside Material, 15 Assorted Seeds, vendor value 700 Coins
- Metal Parts: Common Basic Material, 1 Assorted Seeds, vendor value 75 Coins
- Moss: Rare Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Oil: Uncommon Topside Material, 6 Assorted Seeds, vendor value 300 Coins
- Processor: Rare Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Rope: Uncommon Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Rubber Parts: Common Basic Material, 1 Assorted Seeds, vendor value 50 Coins
- Sensors: Rare Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Simple Gun Parts: Uncommon Topside Material, 7 Assorted Seeds, vendor value 330 Coins
- Speaker Component: Rare Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Steel Spring: Uncommon Topside Material, 6 Assorted Seeds, vendor value 300 Coins
- Synthesized Fuel: Rare Topside Material, 14 Assorted Seeds, vendor value 700 Coins
- Syringe: Rare Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Voltage Converter: Rare Topside Material, 10 Assorted Seeds, vendor value 500 Coins
- Wires: Uncommon Topside Material, 4 Assorted Seeds, vendor value 200 Coins
Barters (27)
- 1 Assorted Seeds for 1 Chemicals
- 1 Assorted Seeds for 1 Fabric
- 1 Assorted Seeds for 1 Metal Parts
- 1 Assorted Seeds for 1 Plastic Parts
- 1 Assorted Seeds for 1 Rubber Parts
- 60 Assorted Seeds for 1 Complex Gun Parts, 1 per day
- 55 Assorted Seeds for 1 Exodus Modules, 1 per day
- 15 Assorted Seeds for 1 Heavy Gun Parts, 3 per day
- 15 Assorted Seeds for 1 Medium Gun Parts, 3 per day
- 15 Assorted Seeds for 1 Light Gun Parts, 3 per day
- 10 Assorted Seeds for 1 Moss, 5 per day
- 10 Assorted Seeds for 1 Processor, 5 per day
- 10 Assorted Seeds for 1 Rope, 5 per day
- 10 Assorted Seeds for 1 Sensors, 5 per day
- 10 Assorted Seeds for 1 Speaker Component, 5 per day
- 14 Assorted Seeds for 1 Synthesized Fuel, 5 per day
- 10 Assorted Seeds for 1 Syringe, 5 per day
- 10 Assorted Seeds for 1 Voltage Converter, 5 per day
- 5 Assorted Seeds for 1 Battery, 10 per day
- 6 Assorted Seeds for 1 Canister, 10 per day
- 6 Assorted Seeds for 1 Duct Tape, 10 per day
- 5 Assorted Seeds for 1 Great Mullein, 10 per day
- 6 Assorted Seeds for 1 Magnet, 10 per day
- 6 Assorted Seeds for 1 Oil, 10 per day
- 7 Assorted Seeds for 1 Simple Gun Parts, 5 per day
- 6 Assorted Seeds for 1 Steel Spring, 10 per day
- 4 Assorted Seeds for 1 Wires, 10 per day
Lance
Charges in Coins.
Sells (16)
- Adrenaline Shot: Common Quick Use, 900 Coins, vendor value 300 Coins
- Bandage: Common Quick Use, 750 Coins, vendor value 250 Coins
- Combat Mk. 1: Uncommon Augment, 1,920 Coins, vendor value 640 Coins
- Combat Mk. 2: Rare Augment, 6,000 Coins, vendor value 2,000 Coins
- Defibrillator: Rare Quick Use, 3,000 Coins, vendor value 1,000 Coins
- Heavy Shield: Epic Shield, 16,500 Coins, vendor value 5,500 Coins
- Herbal Bandage: Uncommon Quick Use, 2,700 Coins, vendor value 900 Coins
- Light Shield: Uncommon Shield, 1,920 Coins, vendor value 640 Coins
- Looting Mk. 1: Uncommon Augment, 1,920 Coins, vendor value 640 Coins
- Looting Mk. 2: Rare Augment, 6,000 Coins, vendor value 2,000 Coins
- Medium Shield: Rare Shield, 6,000 Coins, vendor value 2,000 Coins
- Shield Recharger: Uncommon Quick Use, 1,560 Coins, vendor value 520 Coins
- Sterilized Bandage: Rare Quick Use, 6,000 Coins, vendor value 2,000 Coins
- Surge Shield Recharger: Rare Quick Use, 3,600 Coins, vendor value 1,200 Coins
- Tactical Mk. 1: Uncommon Augment, 1,920 Coins, vendor value 640 Coins
- Tactical Mk. 2: Rare Augment, 6,000 Coins, vendor value 2,000 Coins
Barters (19)
- 1 Free Loadout Augment for 1 Looting Mk. 1
- 1,920 Coins for 1 Tactical Mk. 1
- 1,920 Coins for 1 Combat Mk. 1
- 1,920 Coins for 1 Light Shield
- 3,000 Coins for 1 Defibrillator
- 1,560 Coins for 1 Shield Recharger
- 900 Coins for 1 Adrenaline Shot
- 750 Coins for 1 Bandage
- 6,000 Coins for 1 Looting Mk. 2, 1 per day
- 6,000 Coins for 1 Tactical Mk. 2, 1 per day
- 6,000 Coins for 1 Combat Mk. 2, 1 per day
- 16,500 Coins for 1 Heavy Shield, 1 per day
- 6,000 Coins for 1 Medium Shield, 3 per day
- 6,000 Coins for 1 Sterilized Bandage, 3 per day
- 3,600 Coins for 1 Surge Shield Recharger, 5 per day
- 2,700 Coins for 1 Herbal Bandage, 10 per day
- 1,920 Coins for 1 Looting Mk. 1
- 1 Free Loadout Augment for 1 Tactical Mk. 1
- 1 Free Loadout Augment for 1 Combat Mk. 1
Shani
Charges in Coins.
Frozen Trail 2.0 removed Cred, and Shani now charges Coins. Her list is the wiki's Shani page as updated for the patch; it rounds most prices (1.9k, 3k), so they are shown exactly as the wiki shows them, not as exact Coin amounts. Read the wiki's Shani page (read 2026-10-08).
Sells (11)
- Remote Raider Flare: Common Quick Use, 810 Coins, vendor value 270 Coins
- Firecracker: Common Quick Use, 810 Coins, vendor value 270 Coins
- Binoculars: Common Quick Use, 1.9k Coins, vendor value 640 Coins
- Blue Light Stick: Common Quick Use, 3k Coins, vendor value 150 Coins
- Red Light Stick: Common Quick Use, 3k Coins, vendor value 150 Coins
- Yellow Light Stick: Common Quick Use, 3k Coins, vendor value 150 Coins
- Green Light Stick: Common Quick Use, 3k Coins, vendor value 150 Coins
- Basic Camera: Uncommon Quick Use, 1.9k Coins, vendor value 640 Coins
- Advanced Camera: Rare Quick Use, 3k Coins, 3 per day, vendor value 1,000 Coins
- Fireworks Box: Rare Quick Use, 6k Coins, 3 per day, vendor value 2,000 Coins
- Raider Hatch Key: Rare Key, 9k Coins, 2 per day, vendor value 2,000 Coins
Tian Wen
Charges in Coins.
Frozen Trail 2.0 changed Tian Wen's stock. Her list is the wiki's Tian Wen page as updated for the patch; it rounds most prices (1.92k, 21k), so they are shown exactly as the wiki shows them, not as exact Coin amounts. The page shows 15/15 on Launcher Ammo and 20/20 on Energy Clips without saying whether that counts purchases or rounds, so no daily figure is given for those two. Read the wiki's Tian Wen page (read 2026-10-10).
Sells (30)
- Light Ammo: Common Ammunition, 900 Coins for 25, vendor value 4 Coins
- Medium Ammo: Common Ammunition, 900 Coins for 20, vendor value 6 Coins
- Heavy Ammo: Common Ammunition, 900 Coins for 10, vendor value 12 Coins
- Shotgun Ammo: Common Ammunition, 900 Coins for 5, vendor value 20 Coins
- Launcher Ammo: Rare Ammunition, 4.5k Coins, vendor value 250 Coins
- Energy Clip: Rare Ammunition, 3k Coins, vendor value 200 Coins
- Stitcher I: Common Weapon, 2.4k Coins, vendor value 800 Coins
- Kettle I: Common Weapon, 2.52k Coins, vendor value 840 Coins
- Ferro I: Common Weapon, 1,425 Coins, vendor value 475 Coins
- Ferro IV: Common Weapon, 8.7k Coins, 3 per day, vendor value 2,900 Coins
- Arpeggio I: Uncommon Weapon, 16.5k Coins, 3 per day, vendor value 5,500 Coins
- Burletta I: Uncommon Weapon, 8.7k Coins, 3 per day, vendor value 2,900 Coins
- Il Toro I: Uncommon Weapon, 15k Coins, 3 per day, vendor value 5,000 Coins
- Bantam I: Uncommon Weapon, 11.4k Coins, 3 per day, vendor value 3,800 Coins
- Renegade I: Rare Weapon, 21k Coins, 1 per day, vendor value 7,000 Coins
- Osprey I: Rare Weapon, 21k Coins, 1 per day, vendor value 7,000 Coins
- Torrente I: Rare Weapon, 21k Coins, 1 per day, vendor value 7,000 Coins
- Rascal I: Rare Weapon, 21k Coins, 2 per day, vendor value 7,000 Coins
- Extended Light Mag I: Common Modification, 1.92k Coins, 5 per day, vendor value 640 Coins
- Muzzle Brake I: Common Modification, 1.92k Coins, 5 per day, vendor value 640 Coins
- Angled Grip I: Common Modification, 1.92k Coins, 5 per day, vendor value 640 Coins
- Extended Medium Mag II: Uncommon Modification, 6k Coins, 5 per day, vendor value 2,000 Coins
- Extended Light Mag II: Uncommon Modification, 6k Coins, 3 per day, vendor value 2,000 Coins
- Vertical Grip II: Uncommon Modification, 6k Coins, 5 per day, vendor value 2,000 Coins
- Angled Grip II: Uncommon Modification, 6k Coins, 5 per day, vendor value 2,000 Coins
- Silencer I: Uncommon Modification, 6k Coins, 1 per day, vendor value 2,000 Coins
- Shotgun Choke II: Uncommon Modification, 6k Coins, 3 per day, vendor value 2,000 Coins
- Stable Stock III: Rare Modification, 15k Coins, 2 per day, vendor value 5,000 Coins
- Angled Grip III: Rare Modification, 15k Coins, 1 per day, vendor value 5,000 Coins
- Padded Stock: Epic Modification, 15k Coins, 1 per day, vendor value 5,000 Coins
Read 2026-08-22 from listings, barters. Arc Raiders AI is a fan project and is not affiliated with Embark Studios.