Extended Light Mag II
Moderately extends the ammo capacity of compatible weapons that use light ammo. Compatible with: Stitcher, Kettle, Burletta, Hairpin, Bobcat
- Type: gadget (attachment)
- Rarity: uncommon
- Weight: 0.5 kg
- Vendor value: 2,000 Coins
- Loot zone: green
- Keep, sell or recycle: keep
- Crafted at: Gunsmith (Level 2)
How to craft Extended Light Mag II
Craft Extended Light Mag II at the Gunsmith, Level 2. It takes 35 seconds.
Materials
All crafting stations and recipes
Where to find Extended Light Mag II
Blueprint
Extended Light Mag II is unlocked by the Extended Light Mag II Blueprint. Every blueprint and what it unlocks.
Every tier of Extended Light Mag
| Tier | Rarity | Damage | Weight | Vendor value |
|---|---|---|---|---|
| Extended Light Mag I | common | 0.25 kg | 640 Coins | |
| Extended Light Mag II | uncommon | 0.5 kg | 2,000 Coins | |
| Extended Light Mag III | rare | 0.75 kg | 5,000 Coins |
What Extended Light Mag II recycles into
Keep, sell, or recycle?
Keep. Weapon mod upgrade. Equip or save for your preferred weapon.
Common questions
What is Extended Light Mag II in Arc Raiders?
Extended Light Mag II is an uncommon gadget in Arc Raiders. Moderately extends the ammo capacity of compatible weapons that use light ammo. Compatible with: Stitcher, Kettle, Burletta, Hairpin, Bobcat It sells to a vendor for 2,000.
Where do you find Extended Light Mag II in Arc Raiders?
Extended Light Mag II drops on Buried City and Spaceport and Blue Gate and Stella Montis. It spawns in green loot zones.
How do you craft Extended Light Mag II in Arc Raiders?
Craft Extended Light Mag II at the Gunsmith, Level 2. It takes 35 seconds and costs Mechanical Components x2, Steel Spring x3.
Should you keep or sell Extended Light Mag II in Arc Raiders?
Keep. Weapon mod upgrade. Equip or save for your preferred weapon. Recycling it yields Mechanical Components x1, Steel Spring x1.