Advanced Weight Management in Arc Raiders
Your loadout and your loot share one weight limit, set by your augment, and the wiki says going over it dramatically reduces your stamina.
Published 28 March 2026. Updated 2 November 2026.
One Weight Limit for Gear and Loot
In Arc Raiders, your loadout and your loot share one weight limit, set by the augment you wear. Per the wiki's Loadout page, if their combined weight exceeds that limit, your stamina will be dramatically reduced. The wiki's Getting Started page, which says some of its tips come from its editors' experience rather than official sources, adds that you move faster when not carrying anything. Neither page names a percent band or any other threshold, so this page claims none.
Each Augment's Limit
The augments on file run from a 35 kg limit on the Free Loadout Augment to 80 kg on Looting Mk. 3 (Survivor), which its own text calls a heavy-duty pack mule augment with large weight capacity.
Your Loadout Comes Out of Your Loot Room
Because the limit is shared, every kilogram of gear you bring is a kilogram of loot you cannot carry home without going over it. A Light Shield weighs 5 kg, a Medium Shield 7 kg and a Heavy Shield 9 kg, per their item pages. The loadout planner totals your gear against your augment's limit and shows what is left for loot.
Coins per Kilogram
When you are near the limit and must choose between two items, divide each one's sell price by its weight: the higher number earns more Coins for the room it takes. The Arc Raiders AI keep or sell advisor shows an item's weight and vendor value next to its call, where one is on file.
Getting Back Under the Limit
If you are over the limit, drop items until the total is back under it. An Adrenaline Shot, by its own text, fully restores stamina and temporarily increases stamina regeneration.