Best Weapons Tier List
This site's editors' Arc Raiders weapon tiers, S tier the Anvil, Bobcat, Renegade, Venator, Vulcano and Ferro, each line from wiki figures and own text.
Category: Tier List ยท Updated 3 November 2026
The tiers here are this site's editors' order, not a source's; each line under them is the weapon's base tier: its rarity, its figures from its wiki page, the station that crafts it and its own in-game text.
S Tier
- Anvil (Rare): a hand cannon on Heavy Ammo. Per its wiki page, its base tier's damage is 40, its magazine size 6, its effective range 50.2 m, and its ARC armor penetration Strong. The Gunsmith crafts it at level 2. Its in-game description reads: "Has high damage output and headshot damage, but slow handling." Frozen Trail 2.0 moved it from Uncommon to Rare and removed its Tech Mod slot, per the patch notes.
- Bobcat (Epic): an SMG on Light Ammo. Per its wiki page, its base tier's damage is 6, its magazine size 20, its effective range 44 m, and its ARC armor penetration Very Weak. The Gunsmith crafts it at level 3. Its in-game description reads: "Has a high fire rate but low accuracy."
- Renegade (Rare): a battle rifle on Medium Ammo. Per its wiki page, its base tier's damage is 35, its magazine size 8, its effective range 68.8 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 3. Its in-game description reads: "Has high damage output, accuracy, and headshot damage."
- Venator (Rare): a pistol on Medium Ammo. Per its wiki page, its base tier's damage is 16 a projectile, with two projectiles a trigger pull, its magazine size 10, its effective range 48.4 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 2. Its in-game description reads: "Fires two shots at a time."
- Vulcano (Epic): a shotgun on Shotgun Ammo. Per its wiki page, its base tier's damage is 49.5, its magazine size 6, its effective range 26 m, and its ARC armor penetration Weak. The Gunsmith crafts it at level 3. Its in-game description reads: "Has good bullet spread but sharp falloff."
- Ferro (Common): a battle rifle on Heavy Ammo. Per its wiki page, its base tier's damage is 40, its magazine size 1, its effective range 53.1 m, and its ARC armor penetration Strong. The Gunsmith crafts it at level 1. Its in-game description reads: "Packs a punch, but must be reloaded between every shot."
A Tier
- Kettle (Common): an assault rifle on Light Ammo. Per its wiki page, its base tier's damage is 8.5, its magazine size 20, its effective range 42.8 m, and its ARC armor penetration Very Weak. The Gunsmith crafts it at level 1. Its in-game description reads: "Quick and accurate, but has low bullet velocity and takes a long time to reload."
- Dolabra (Legendary): a shotgun on Energy Clip. Per its wiki page, its base tier's damage is 50 from the hip and 40 aimed, its magazine size 8, its effective range 20 m from the hip and 100 m aimed, and its ARC armor penetration Strong. The Gunsmith crafts it at level 3. Its in-game description reads: "An experimental weapon that can either fire a wide short range blast, or be focused to fire a tight medium range beam of heat." The wiki places its blueprint inside the ARC Assessor. Embark's Live Update 2.3.0 notes say the Dolabra Blueprint can now drop in any major map condition, with a slightly lower drop chance.
- Bettina (Epic): an assault rifle on Heavy Ammo. Per its wiki page, its base tier's damage is 16, its magazine size 22, its effective range 52.3 m, and its ARC armor penetration Strong. The Gunsmith crafts it at level 3. Its in-game description reads: "Has slow fire rate and high damage output."
- Tempest (Epic): an assault rifle on Medium Ammo. Per its wiki page, its base tier's damage is 10, its magazine size 25, its effective range 55.9 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 3. Its in-game description reads: "Has moderate fire rate and accuracy."
- Stitcher (Common): an SMG on Light Ammo. Per its wiki page, its base tier's damage is 6.5, its magazine size 20, its effective range 42.1 m, and its ARC armor penetration Very Weak. The Gunsmith crafts it at level 1. Its in-game description reads: "Deals good damage, but has quite a low fire-rate and can be hard to control."
- Canto (Rare): an SMG on Medium Ammo. Per its wiki page, its base tier's damage is 6.5, its magazine size 18, its effective range 51 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 3. Its in-game description reads: "Fully automatic submachine gun with a larger caliber."
B Tier
- Osprey (Rare): a sniper rifle on Medium Ammo. Per its wiki page, its base tier's damage is 45, its magazine size 8, its effective range 80.3 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 2. Its in-game description reads: "Has reliable damage output and accuracy."
- Torrente (Rare): an LMG on Medium Ammo. Per its wiki page, its base tier's damage is 8, its magazine size 60, its effective range 49.9 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 2. Its in-game description reads: "Has a large ammo capacity, but is only accurate while crouched."
- Il Toro (Uncommon): a shotgun on Shotgun Ammo. Per its wiki page, its base tier's damage is 7 a pellet, with 9 pellets a shot, its magazine size 5, its effective range 20 m, and its ARC armor penetration Weak. The Gunsmith crafts it at level 1. Its in-game description reads: "Has a large bullet spread, sharp falloff, and high damage output."
- Burletta (Uncommon): a pistol on Light Ammo. Per its wiki page, its base tier's damage is 10, its magazine size 12, its effective range 41.7 m, and its ARC armor penetration Very Weak. The Gunsmith crafts it at level 1. Its in-game description reads: "Has decent damage output and accuracy."
- Arpeggio (Uncommon): an assault rifle on Medium Ammo. Per its wiki page, its base tier's damage is 9.5, its magazine size 24, its effective range 55.9 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 2. Its in-game description reads: "Has decent damage output and accuracy."
C Tier
- Rattler (Common): an assault rifle on Medium Ammo. Per its wiki page, its base tier's damage is 9, its magazine size 12, its effective range 56.2 m, and its ARC armor penetration Moderate. The Gunsmith crafts it at level 1. Its in-game description reads: "A cheap offensive option, but has to be reloaded 2 bullets at a time."
- Hairpin (Common): a pistol on Light Ammo. Per its wiki page, its base tier's damage is 20, its magazine size 8, its effective range 38.6 m, and its ARC armor penetration Very Weak. The Gunsmith crafts it at level 1. Its in-game description reads: "Has a built-in silencer. Great for stealth, but tricky in combat."
- Jupiter (Legendary): a sniper rifle on Energy Clip. Per its wiki page, its base tier's damage is 60, its magazine size 5, its effective range 71.7 m, and its ARC armor penetration Very Strong. The Gunsmith crafts it at level 3. Its in-game description reads: "A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling."
- Equalizer (Legendary): a weapon on Energy Clip. Per its wiki page, its base tier's damage is 8, its magazine size 50, and its ARC armor penetration Very Strong. The Gunsmith crafts it at level 3. Its in-game description reads: "A high capacity experimental beam rifle."
- Hullcracker (Epic): a weapon on Launcher Ammo. Per its wiki page, its base tier's damage is 100, its magazine size 5, its effective range 38.9 m, and its ARC armor penetration Very Strong. The Gunsmith crafts it at level 3. Its in-game description reads: "Fires explosive projectiles that only detonate when hitting ARC."
- Aphelion (Legendary): a battle rifle on Energy Clip. No figures for it are on file. The Gunsmith crafts it at level 3. Its in-game description reads: "Fires high velocity energy rounds."